Tynker
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: Tynker is a complete learning system that enables everyone from beginners to advanced programmers to code with intuitive, interest-based activities. Tynker's self-paced courses let kids experiment with visual blocks before progressing to intermediate programming and even languages like JavaScript and Python | : Tynker is a complete learning system that enables everyone from beginners to advanced programmers to code with intuitive, interest-based activities. Tynker's self-paced courses let kids experiment with visual blocks before progressing to intermediate programming and even languages like JavaScript and Python | ||
: 60,000,000 kids worldwide - Tynker is the #1 Kids Coding Platform where millions have learned to code. Tynker offers self-paced online courses for children to learn coding at home, as well as an engaging programming curriculum for schools and camps. | : 60,000,000 kids worldwide - Tynker is the #1 Kids Coding Platform where millions have learned to code. Tynker offers self-paced online courses for children to learn coding at home, as well as an engaging programming curriculum for schools and camps. | ||
+ | :: 147,659,356 - number of participants | ||
+ | : Kids learn on their own as they earn badges by completing game-like lessons | ||
Версия 12:06, 23 июля 2018
- Tynker - https://www.tynker.com/
- Tynker is a complete learning system that enables everyone from beginners to advanced programmers to code with intuitive, interest-based activities. Tynker's self-paced courses let kids experiment with visual blocks before progressing to intermediate programming and even languages like JavaScript and Python
- 60,000,000 kids worldwide - Tynker is the #1 Kids Coding Platform where millions have learned to code. Tynker offers self-paced online courses for children to learn coding at home, as well as an engaging programming curriculum for schools and camps.
- 147,659,356 - number of participants
- Kids learn on their own as they earn badges by completing game-like lessons
- Ouyang, Y. et al.: Introducing Computational Thinking Through Non-Programming Science Activities. In: Proceedings of the 49th ACM Technical Symposium on Computer Science Education. pp. 308–313 ACM, New York, NY, USA (2018).