Jenkins
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Jenkins et al. (2006) define these as skills that enable participation in the new communities emerging within a networked society. These skills consist of: | Jenkins et al. (2006) define these as skills that enable participation in the new communities emerging within a networked society. These skills consist of: | ||
− | # play (the capacity to experiment with the surroundings as a form of problem-solving), | + | # [[play (the capacity to experiment with the surroundings as a form of problem-solving)]], |
− | # performance (the ability to adopt alternative identities for the purpose of improvisation and discovery) | + | # [[performance (the ability to adopt alternative identities for the purpose of improvisation and discovery)]] |
# [[simulation (the ability to interpret and construct dynamic models of real world processes)]] | # [[simulation (the ability to interpret and construct dynamic models of real world processes)]] | ||
# [[appropriation (the ability to meaningfully sample and remix media content)]] | # [[appropriation (the ability to meaningfully sample and remix media content)]] |
Версия 16:39, 7 февраля 2019
Jenkins et al. (2006) define these as skills that enable participation in the new communities emerging within a networked society. These skills consist of:
- play (the capacity to experiment with the surroundings as a form of problem-solving),
- performance (the ability to adopt alternative identities for the purpose of improvisation and discovery)
- simulation (the ability to interpret and construct dynamic models of real world processes)
- appropriation (the ability to meaningfully sample and remix media content)
- multitasking (the ability to scan one’s environment and shift focus)
- distributed cognition (the ability to interact meaningfully with tools that expand mental capacities)
- collective intelligence (the ability to pool knowledge and compare notes with others toward a common goal)
- judgment (the ability to evaluate the reliability and credibility of different information sources)
- transmedia navigation (the ability to follow the flow of stories and information across multiple modalities
- networking (the ability to search for, synthetisize and disseminate information
- negotiation (the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms)